(1) The principle of total settlement Children are highly vulnerable and vulnerable groups, and safety issues cannot be put first in the planning and design of amusement parks. The site of the children's activity site should be kept as far away from the roadway and surrounding environment is more messy, the personnel complex mobility of public places, and can not let the children's activity site and the surrounding environment lost contact, become a visual dead end, to prevent the threat of vehicles, crime to children. In addition, we should pay attention to the intersection of active equipment and the safety of children's amusement equipment detailed design, can not appear dangerous protrusions (such as nails and bolts, etc.), extrusion points, sharp edges, sharp corners and may be stuck in the children's head and fingers open, in order to avoid accidental injury during children's activities.
(2) The principle of child-oriented Children's Amusement park design should be designed to serve children, the design of various types of activities and the layout of game facilities to meet the physical characteristics of children's groups, activity scale for example, due to the apparent gap between the height of the child and the adult, some adults can easily see the barriers of the past often completely block the sight of a 3---5-year-old And some tables and chairs suitable for adult use are completely inconvenient for children. Therefore, when designing for children, special attention must be paid to the eye and body scales of children as they move, run, climb and crawl in the activity space.
(3) The principle of teaching and fun Taking into account the diversity of activities of children, the design should be inclusive, diverse, informative and interesting in one, for children to create a relaxed, natural, full-featured place of activity, and give a certain cultural connotation, so that the environment has "fun " potential role, so that children in the play to increase knowledge.